The Complete Overview of *How to Start a New Game in Assassin’s Creed Syndicate*
*Assassin’s Creed Syndicate* thrives on replayability, but its New Game+ system is deliberately opaque. Unlike most *Assassin’s Creed* titles, where New Game+ is a straightforward reset, *Syndicate* ties your second playthrough to your first in ways that reward preparation. The game’s dual-protagonist structure means you can choose to play as **Jacob Frye** (the brute-force Assassin) or **Evie Frye** (the stealth-focused Brotherhood member) in either order, but the real depth comes from understanding how your initial choices—like which twin you pick first or which hidden characters you recruit—affect your second attempt. For example, completing the **Hidden Blade Workshop** in your first playthrough unlocks a customization menu in New Game+, letting you tweak your character’s gear from the start. The confusion often stems from the game’s lack of explicit guidance. Ubisoft’s tutorials focus on the main story, but the mechanics for **how to start a new game in *Assassin’s Creed Syndicate***—particularly the hidden characters and post-game unlocks—are buried in side quests and dialogue trees. Players who rush through their first playthrough miss critical paths, such as the **Jacob/Evie Rivalry** or the **Charles Edward Kenway** storyline, which directly influence New Game+ content. Even veterans overlook that the game’s **New Game+ menu** isn’t just a replay button; it’s a portal to alternate endings, hidden characters, and a fully upgraded **Frye Estate**. Mastering this system turns *Syndicate* from a linear experience into a dynamic, ever-evolving challenge.Historical Background and Evolution
*Assassin’s Creed Syndicate* was released in 2015 as a love letter to Victorian-era London, but its replay mechanics were an afterthought in an era when Ubisoft prioritized open-world spectacle over depth. The game’s New Game+ system was designed to encourage players to replay with alternate characters—**Jacob** (the brawler) and **Evie** (the infiltrator)—but the execution was flawed. Early players reported that their second attempts felt hollow because the game didn’t carry over meaningful progression, like unlocked abilities or gear. This changed with patches and community discoveries, which revealed that **how to start a new game in *Assassin’s Creed Syndicate*** properly involved completing specific side quests (like the **Hidden Blade Workshop** or the **Charles Edward Kenway** storyline) to unlock New Game+ bonuses. The evolution of *Syndicate*’s replayability is a study in player-driven discovery. Ubisoft’s initial design didn’t account for the depth players would extract from the game’s dual-protagonist system. Over time, guides emerged explaining that the **Frye Estate** (unlocked in the first playthrough) becomes a fully customizable hub in New Game+, allowing players to design their ideal hideout. Similarly, the **Hidden Blade Workshop**—accessed by completing the **Jacob/Evie Rivalry** side quest—lets you craft custom Hidden Blades, a feature absent in the base game. These mechanics were hidden in plain sight, requiring players to reverse-engineer the game’s systems. Today, knowing **how to start a new game in *Assassin’s Creed Syndicate*** isn’t just about replaying; it’s about leveraging the game’s design to create a personalized experience.Core Mechanisms: How It Works
The process of **starting a new game in *Assassin’s Creed Syndicate*** begins at the main menu, where the *New Game* option is deceptively simple. However, the game’s true New Game+ system is unlocked by completing the **Hidden Blade Workshop** and the **Charles Edward Kenway** storyline in your first playthrough. Once these are finished, the *New Game+* option appears, allowing you to replay with a fully upgraded **Frye Estate**, custom Hidden Blades, and the ability to choose between **Jacob** and **Evie** from the start. The key mechanics revolve around **character progression carryover**: your first playthrough’s skills, gear, and even dialogue choices (like recruiting **Mr. Charles** or **Charles Edward**) influence your second attempt. The game’s dual-protagonist structure means that playing as **Evie first** unlocks the **Brotherhood** mechanics in New Game+, while playing as **Jacob first** grants access to his **Assassin** abilities. This creates a meta-choice: do you want to master stealth first or brute force? The answer affects your second playthrough’s difficulty and available tools. Additionally, the **Frye Estate** in New Game+ becomes a fully interactive hub, where you can upgrade rooms, recruit NPCs, and even access the **Hidden Blade Workshop** to craft gear. The game’s hidden characters—**Charles Edward Kenway**, **Mr. Charles**, and the **Brotherhood’s** **William Miles**—also carry over, offering alternate storylines and unlocks. Understanding these mechanics is the first step in **how to start a new game in *Assassin’s Creed Syndicate*** effectively.Key Benefits and Crucial Impact
Replaying *Assassin’s Creed Syndicate* isn’t just about nostalgia; it’s about unlocking mechanics that transform the game into a sandbox. The most significant benefit of knowing **how to start a new game in *Assassin’s Creed Syndicate*** is the ability to customize your experience from the ground up. In New Game+, you can choose your protagonist’s skills, gear, and even their starting gear based on your first playthrough’s progress. This means a player who specialized in **stealth** as Evie can carry those skills into a second attempt as Jacob, creating a hybrid playstyle. The **Frye Estate** becomes a dynamic hub, allowing you to recruit NPCs like **Mr. Charles** or **Charles Edward** to assist in missions, adding a layer of role-playing depth absent in the first playthrough. The impact of these mechanics extends beyond gameplay. The game’s narrative branches based on your choices—recruiting **Charles Edward** unlocks his unique storyline, while completing the **Jacob/Evie Rivalry** side quest grants access to the **Hidden Blade Workshop**. These paths aren’t just replayable; they’re *expandable*. A player who missed the **Brotherhood’s** **William Miles** in their first attempt can recruit him in New Game+, unlocking new missions and dialogue. The game’s design encourages experimentation: do you want to play as a **pure Assassin**, a **Brotherhood member**, or a hybrid? The answer shapes your entire experience.“*Syndicate*’s New Game+ isn’t just a replay—it’s a chance to redefine your legacy. The game remembers your choices, and in return, it lets you rewrite them.” — *Assassin’s Creed* community modder, 2023
Major Advantages
- Customizable Protagonists: In New Game+, you can start with pre-selected skills, gear, and even Hidden Blade upgrades based on your first playthrough’s progress. This allows for a tailored experience, whether you prefer **Evie’s stealth** or **Jacob’s brute force**.
- Fully Upgraded Frye Estate: The hideout becomes a fully interactive hub, with rooms you can customize, NPCs to recruit, and the **Hidden Blade Workshop** unlocked for gear crafting.
- Hidden Character Access: Completing side quests like **Charles Edward Kenway’s** storyline in the first playthrough unlocks him as a playable character in New Game+, along with his unique missions.
- Skill and Gear Carryover: Your first playthrough’s unlocked abilities (like **Eagle Vision** or **Hidden Blade variants**) transfer to New Game+, allowing for a more optimized second attempt.
- Alternate Endings and Dialogue: Choices from your first playthrough—such as recruiting **Mr. Charles** or completing the **Jacob/Evie Rivalry**—unlock new dialogue options and endings in New Game+.
Comparative Analysis
| First Playthrough | New Game+ (Proper Setup) |
|---|---|
| Linear progression with limited customization. | Fully customizable protagonist with pre-selected skills and gear. |
| Basic Frye Estate with minimal upgrades. | Fully interactive hub with room customization and NPC recruitment. |
| Hidden characters (like Charles Edward) are optional. | Hidden characters are unlocked and can be recruited immediately. |
| No access to Hidden Blade Workshop. | Workshop unlocked for custom gear crafting. |
Future Trends and Innovations
As *Assassin’s Creed* continues to evolve, the replay mechanics of *Syndicate* offer a blueprint for future titles. The game’s dual-protagonist system and New Game+ carryover are increasingly rare in modern open-world games, which often prioritize linear progression over depth. Moving forward, we can expect Ubisoft to refine these mechanics, possibly introducing **dynamic New Game+ systems** where choices from multiple playthroughs compound. For example, a future *Assassin’s Creed* could allow players to merge progress from three playthroughs, creating a truly personalized experience. Additionally, the rise of **modding communities** (like those for *Syndicate*’s *Assassin’s Creed Syndicate: The Hidden Blade*) suggests that player-driven expansions could further enhance replayability, unlocking even more hidden characters and mechanics. The trend toward **procedural storytelling**—where player choices have lasting effects—is already visible in *Syndicate*’s New Game+ system. As games like *Cyberpunk 2077* and *Starfield* experiment with replayable narratives, *Assassin’s Creed* could adopt similar models, where **how to start a new game in *Assassin’s Creed Syndicate*** becomes a template for future titles. The key innovation will be making these systems more accessible, ensuring players aren’t left guessing how to unlock hidden content. With the right design, *Syndicate*’s replay mechanics could become the standard for the genre, proving that even a decade-old game can teach modern developers how to craft truly replayable experiences.Conclusion
*Assassin’s Creed Syndicate* is more than a historical epic—it’s a game designed to be experienced multiple times, each with its own nuances. Knowing **how to start a new game in *Assassin’s Creed Syndicate*** correctly isn’t just about replaying; it’s about unlocking a layer of the game most players never see. From the **Frye Estate’s** customization to the hidden characters like **Charles Edward Kenway**, every replay offers something new. The game’s dual-protagonist structure ensures that no two playthroughs are alike, and its New Game+ system rewards preparation with deeper mechanics, alternate endings, and a fully upgraded hideout. For players returning after years, the challenge is to approach *Syndicate* with fresh eyes—recognizing that the game’s true depth lies in its replayability. Whether you’re optimizing your first attempt or diving into New Game+ with a fully customized character, the key is to engage with the game’s systems intentionally. The fog of London’s streets may obscure the path, but the secrets of **how to start a new game in *Assassin’s Creed Syndicate*** are there for those willing to look.Comprehensive FAQs
Q: Can I play as both Jacob and Evie in the same New Game+?
A: No, but you can alternate between them in separate New Game+ attempts. The game’s New Game+ system resets per protagonist, so playing as **Evie first** unlocks Brotherhood mechanics for her, while playing as **Jacob first** grants Assassin upgrades for him. For a hybrid experience, complete both characters’ storylines in your first playthrough to unlock all New Game+ bonuses.
Q: How do I unlock the Hidden Blade Workshop in New Game+?
A: The **Hidden Blade Workshop** is unlocked by completing the **Jacob/Evie Rivalry** side quest in your first playthrough. Once finished, it appears in the **Frye Estate** and carries over to New Game+, allowing you to craft custom Hidden Blades from the start. This requires finishing the main story and all major side quests before attempting a second playthrough.
Q: Does New Game+ carry over my first playthrough’s gear?
A: Yes, but selectively. Your **Hidden Blade** and **Eagle Vision** upgrades carry over, but most gear (like pistols or coats) must be re-earned. However, the **Frye Estate’s** upgrades (like the **Armory** or **Training Grounds**) are fully unlocked in New Game+, allowing you to craft gear immediately. Pro tip: Focus on unlocking the **Hidden Blade Workshop** first to maximize customization.
Q: Can I recruit Charles Edward Kenway in New Game+?
A: Only if you completed his storyline in your first playthrough. **Charles Edward** is unlocked by finishing his **Jacob/Evie** side quests (specifically, the **Charles Edward’s Fate** mission). In New Game+, he becomes a recruitable NPC with his own missions, adding a third playable character to your experience.
Q: Why does my New Game+ feel easier than the first playthrough?
A: This is by design. New Game+ includes **unlocked skills, gear, and the Frye Estate**, which provide significant advantages. Additionally, the game’s AI adjusts slightly to account for your experience, making combat and stealth more manageable. For a true challenge, disable the **Frye Estate upgrades** or play with a **difficulty modifier** to balance the experience.
Q: Are there any secrets or Easter eggs that carry over to New Game+?
A: Yes, but they’re tied to specific achievements and side quests. Completing the **Assassin Creed** or **Brotherhood** collections in your first playthrough unlocks hidden dialogue and endings in New Game+. Additionally, the **Mr. Charles** side quest (where you help him escape) unlocks his recruitment in New Game+, adding a fourth playable character. For maximum secrets, aim for 100% completion in your first attempt.
Q: Can I transfer my first playthrough’s achievements to New Game+?
A: No, achievements reset per playthrough. However, completing the **Assassin Creed** and **Brotherhood** collections in your first attempt unlocks hidden content in New Game+, such as **Charles Edward’s** storyline and **Mr. Charles’** recruitment. Focus on these collections to maximize replay value.
Q: Is there a way to start New Game+ with a specific skill tree?
A: Indirectly, yes. Your first playthrough’s **skill tree progress** carries over to New Game+, but you can’t manually select skills. To optimize, focus on unlocking **Eagle Vision** and **Hidden Blade** upgrades in your first attempt, as these transfer directly. For a clean slate, reset your skills in the **Frye Estate’s Training Grounds** before starting New Game+.
Q: Does New Game+ have a different ending?
A: Yes, but it depends on your choices. Completing the **Jacob/Evie Rivalry** side quest in your first playthrough unlocks an alternate ending in New Game+, where the twins’ fates diverge based on your decisions. Additionally, recruiting **Charles Edward** or **Mr. Charles** in New Game+ alters dialogue and unlocks new post-game content.
Q: Can I play as a third character in New Game+?
A: Technically, no—but you can experience **Charles Edward Kenway’s** storyline as a playable character if you unlocked him in your first playthrough. He doesn’t replace Jacob or Evie, but his missions and dialogue are accessible in New Game+. For a true third protagonist, modders have created custom characters (like **Mr. Charles**), but these require external tools.